SGI movie Frequently Asked Questions (FAQ)


From: sgi-faq@viz.tamu.edu (The SGI FAQ group)
Newsgroups: comp.sys.sgi.misc
Subject: SGI movie Frequently Asked Questions (FAQ)
Date: 6 Jul 2001 05:59:47 GMT
Message-ID: <movie_994399215@viz.tamu.edu>
Reply-To: sgi-faq@viz.tamu.edu (The SGI FAQ group)

Archive-name: sgi/faq/movie
Last-modified: Wed Oct 20  1:00:04 CDT 1999
Posting-Frequency: Twice monthly
URL: http://www-viz.tamu.edu/~sgi-faq/

    SGI movie Frequently Asked Questions (FAQ)

This is one of the Silicon Graphics FAQ series, which consists of:

    SGI admin FAQ - IRIX system administration
    SGI apps FAQ - Applications and miscellaneous programming
    SGI audio FAQ - Audio applications and programming
    SGI diffs FAQ - Changes to the other FAQs since the last posting
    SGI graphics FAQ - Graphics and user environment customization
    SGI hardware FAQ - Hardware
    SGI impressario FAQ - IRIS Impressario
    SGI inventor FAQ - IRIS Inventor
    SGI misc FAQ - Introduction & miscellaneous information
    SGI movie FAQ - Movies
    SGI performer FAQ - IRIS Performer
    SGI pointer FAQ - Pointer to the other FAQs
    SGI security FAQ - IRIX security

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Topics covered in this FAQ:
---------------------------
   -1- Is there a QuickTime movieplayer available for SGI?
   -2- I cannot play a QuickTime movie on my Silicon Graphics computer.
       How can I make it work?
   -3- I cannot play a QuickTime movie created on a Silicon Graphics
       computer on my Macintosh.  How can I make it work?
   -4- What version of QuickTime does Silicon Graphics support?
   -5- How can I create a QuickTime file on an SGI?
   -6- I need to play MPEG movies.  Does SGI offer MPEG support?
   -7- I created a movie with Capture, but now I can't edit it with
       Movie Maker or play it with Movie Player.
   -8- How can I write a program to create, edit, convert, or play
       movies?  Where can I get a copy of the SGI Movie Library?
   -9- I can't use images exported with Moviemaker in any of my
       applications.  What image format does Moviemaker use?
  -10- Can anyone provide details on the SGI movie format?
  -11- Can anyone provide details on the QuickTime movie format?
  -12- How can I convert from SGI movie format to MPEG?
  -13- How can I convert from Microsoft AVI movie format to SGI movie
       format?
  -14- Is there a way to bring up a movie (using movieplayer) within
       Showcase using a button click...and having it place itself
       automatically in a certain location and start?
  -15- I am using Mosaic.  When I try to view a movie, movieplayer
       starts, but then shows a message: no movie.  How can I make it
       work?
  -16- I have the Galileo (or Indy Video/Indigo2 Video) option, but I
       can't get Capture to use it.  When I run it, the IndyCam shows
       up.  What do I do?
  -17- I cannot get the right video to show in the Capture tool! I get a
       video source other than the one I want or the screen is black.
       What do I do?
  -18- Why does Capture tell me to "Please Stand By", instead of
       capturing video?
  -19- Capture just grabbed a file for me, but now I can't find it.
       Where did Capture hide it?
  -20- Under IRIX 5.3, my system has a video board and/or IndyCam, but
       Capture won't let me use it.  It just greys out the video options
       on its menu.  How can I make it work?
  -21- I created a movie with audio using makemovie, but the soundtrack
       plays back really garbled and choppy.  What do I do?
  -22- Does anyone know the maximum size a movie file that MovieMaker or
       MoviePlayer can handle?  Is it limited by free memory, or will it
       play from the hard drive?
  -23- How do I write a program to access the pixels of a video frame in
       a movie file for image processing purposes?
  -24- How do I write a program which can write individual frames from a
       movie file out to a still image file?
  -25- I'm using the Movie Library to create QuickTime movies using
       Apple's Video compression.  When are default key-frames placed in
       a QuickTime movie made with the SGI movie library?
  -26- The Movie Library has calls to play a movie in a file, memory or
       a file descriptor.  But all of them seem to assume that the
       complete movie is available locally.  How can I play a movie all
       of which is not available locally?
  -27- When programming with the Movie Library, can we insert and delete
       frames from a playing movie?
  -28- When writing frames to a movie with the Movie Library, if we fix
       the image track parameters, does the byte size of the frame
       remain constant across frames?
  -29- How do I write a program to play a movie entirely from memory?
  -30- How do I capture movies from live video within my application?
  -31- How do I write a program to read and write compressed data to a
       movie file?
  -32- I want to write a program which creates a JPEG-compressed movie
       file, but I need to control the compression quality.  How do I do
       this with the Movie Library?
  -33- I want to write a program which can create a JPEG-compressed
       movie file compatible with the Cosmo Compress board, SGI's
       hardware JPEG accelerator.  How do I do this?
  -34- I simply want to create a JPEG-compressed movie which is
       compatible with the Cosmo Compress board.  I don't want to write
       my own program.  How do I do this?
  -35- I want to capture a still image from video using a shell script.
       The Capture tool doesn't seem to be appropriate because it waits
       for the user to click the mouse button. How can I accomplish
       this?


Subject: -1- Is there a QuickTime movieplayer available for SGI? Date: Fri May 3 10:23:53 PDT 1996 SGI provides QuickTime movie support as part of Movieplayer in IRIX 5.1 and later. If you can't or don't wish to upgrade, you may wish to investigate a public domain program called Xanim which offers QuickTime capability. The XAnim Home Page is: http://www.portal.com/~podlipec/home.html and it's available for anonymous ftp from: ftp.portal.com /pub/podlipec/xanim2703.tar.? /pub/podlipec/cinepak.readme /pub/podlipec/indeo.readme If you are running IRIX 4.0.5 (any variant) or earlier, please consider upgrading to IRIX 5.3 (if you have an R3000-based system) or best of all, to IRIX 6.2. Both releases contain a more full-featured set of movie tools bundled with the system. If you upgrade to IRIX 5.3, you should download the Digital Media Tools 5.5 product from SGI. They can be found at the following URL: http://www.sgi.com/Products/Evaluation/dmedia/ This is an enhanced set of digital media tools for IRIX 5.3 systems. It provides additional support for QuickTime features and MPEG. You do not need to download the Digital Media Tools 5.5 product if you have IRIX 6.2. IRIX 6.2 contains all of the enhancements in Digital Media Tools 5.5, as well as additional features and updated applications. (Note: if you need to create content in MPEG-1 or CinePak format, you will still need to purchase codec licenses).
Subject: -2- I cannot play a QuickTime movie on my Silicon Graphics computer. How can I make it work? Date: Thu May 2 16:33:54 PDT 1996 Here is a checklist of things to try: - You should be using the 5.1 MR version of the OS or later. Later versions, in particular Irix 6.2 support more QuickTime files. - The QT movie must be "flattened". Use the Apple Movie Converter program and choose BOTH "Make playable on non-Apple systems" and "Make self-contained" in the Save As dialog. The file must also be compressed with an algorithm we support. For example, do not choose "Cinepak" or "Compact Video". - Try changing the compression to something else, say "none" to see if that may be the problem. SGI has licensed the QuickTime movie file format and three compressors from Apple. In IRIX releases 5.1 through 5.3, you can display QuickTime movies compressed with the RLE or RPZA algorithms (Apple Graphics and Apple Video) with the bundled SGI movieplayer. If you have IRIX 5.3, you can download the Digital Media Tools 5.5 product. This will allow you to create and view QuickTime movies using Cinepak compression, and it can also read QuickTime movies on Macintosh filesystems which have not been "flattened". See the first question in this FAQ for information on downloading the tools. If you have IRIX 6.2, CinePak and Indeo3.2 decompressors are included. The CinePak compressor requires a license which is included with SGI's WebForce software product. Prior to OS release 6.2, the SGI movie tools did not support QuickTime movies which contain an edit list; version 6.2 and beyond supports QuickTime movies with edit lists, and with multiple image tracks. Typically, a QuickTime file on the Macintosh stores all of the movie parameters and header information in the resource fork, and the actual media (sound + video) in the data fork. To be used on a computer which has a conventional file system (such as the Indigo), you must first "flatten" the movie on the Macintosh before transferring it to the Indigo. This is what the "Make playable on non-Apple systems" option in the Apple Movie Converter does. The Apple Movie Converter is part of the QuickTime Starter Kit, a software package sold by Apple Computer for Macintosh systems. It is available from retail software distributors.
Subject: -3- I cannot play a QuickTime movie created on a Silicon Graphics computer on my Macintosh. How can I make it work? Date: Thu Feb 16 15:37:32 PST 1995 When going from an SGI to a Mac, the file must have a creator and file type. This can be done in "ResEdit". To move a file to the Mac... 1. Save the file in a QuickTime format. See elsewhere in this FAQ for more details on how to create QuickTime files. 2. Move the file to a Mac (using the floptical, or ftp). NOTE: If using ftp, make sure the mode is binary, *not* macbinary 3. Open the Mac program "ResEdit". 4. Select "Get File info..." from File menu. 5. Type "MooV" into file type field, and "TVOD" into creator field. 6. Close dialog (Choose Yes to save changes). 7. Quit "ResEdit". It should just work from here.
Subject: -4- What version of QuickTime does Silicon Graphics support? Date: Thu May 2 16:26:48 PDT 1996 Silicon Graphics does not provide support for the QuickTime programming library, but only for the QuickTime file format. The definition of the QuickTime file format has not changed since its original release. Apple's enhancements have mostly been in the form of performance improvements and new features to QuickTime which have not changed the basic file format. So, in some sense SGI supports every version of QuickTime. But to answer the question practically, we do not support every features which Apple has introduced in later releases of QuickTime, such as MIDI tracks in QuickTime files, or QuickTime VR. SGI is working very hard to enhance its QuickTime support over time. In the Digital Media 5.5 tools software product for IRIX 5.3, SGI provides support for reading and writing QuickTime movies with Cinepak compression, as well as support for reading "non-flattened" movies which contain separate resource and data forks. To download the Digital Media 5.5 tools, see the first question in this FAQ. In IRIX 6.2, SGI also provides support for reading QuickTime files stored with Indeo3.2 compression, and also other features of QuickTime which were not previously recognized.
Subject: -5- How can I create a QuickTime file on an SGI? Date: Wed Sep 22 13:01:17 CDT 1999 The answer to this question depends upon the IRIX system release you have: - If you are using IRIX 5.2 or earlier, you must obtain quicktime_dev, SGI's QuickTime development option, or else find or purchase a tool which supports QuickTime output. SGI does not provide a method to create QuickTime movie files in the 5.2 release of the Movie Tools. If you obtain the Digital Media Development Option, together with the QuickTime Development option, you can obtain a tool which will create QuickTime files on an SGI system. See elsewhere in this FAQ for more information on both the Digital Media Development Option and the QuickTime Developer's Option. - If you are using IRIX 5.3 or later, you can use the Movie Maker or Movie Convert applications to write a QuickTime file. - If you use IRIX 5.3 with any of the following: - WebFORCE software product, - Desktop Special Edition 1.1, - the Digital Media 5.5 Tools or if you use IRIX 6.2 or later, you can also use the Movie Master/mediaconvert, dmconvert, and makemovie utilities to create the QuickTime file. You can also record a QuickTime movie using the Capture Tool. See the first question in this FAQ for information on obtaining the Digital Media 5.5 tools, or IRIX 6.2. - If you use IRIX 6.2, note that the QuickTime Development option has been incorporated into the Digital Media Development option, and is no longer needed; additionally, it supports the features found in Digital Media Tools 5.5. There is a commercially available tool called Image Independence which will allow creation of both SGI and QuickTime movies under IRIX 5.2 and later. It is a batch image converter with A GUI and command-line versions. It can also convert movies from one type to another, or split movies into separate frames. It comes with over 20 image formats, is fast and flexible. It lists for $495, and it can be purchased from Elastic Reality, Inc. http://www.elasticreality.com/.
Subject: -6- I need to play MPEG movies. Does SGI offer MPEG support? Date: 4 Nov 1998 00:00:01 MST Again, the answer to this depends on the IRIX system release that you have. - In all releases of IRIX up to and including IRIX 5.3, the SGI movieplayer does not support MPEG movies. - If you use IRIX 5.3 with the Digital Media Tools 5.5 software product or IRIX 6.2, the SGI movieplayer supports MPEG-1 movies. You can also create MPEG movies using the dmconvert or Movie Master (mediaconvert) tools. See the first question in this FAQ for information on downloading the Digital Media Tools 5.5 software product from SGI. For free, you have several options: 1) You can use the Berkeley mpeg_play. You can get the file mpeg_play.Z by anonymous ftp from ftp://sgigate.sgi.com/pub/Mosaic/mpeg_play.Z 2) A Motif-based MPEG player is available via these URLs: http://www.geom.umn.edu/software/download/mpeg_play.html ftp://geom.umn.edu/priv/daeron/src/ 3) An MPEG player from Greg Ward <greg@bic.mni.mcgill.ca>, who writes: glmpeg_play is a feature-rich, GUI-poor player for MPEG-1 video streams for SGI workstations. It supports memory or disk buffering, zooming by pixel doubling/tripling/ whatever, pause, single step forward or backward, continuous play, continuous back-and-forth play, and a few other obscure features. It is entirely controllable through the keyboard, and most features are also accessible via pop-up menu. No pretty buttons, though. Playback status is available through a rather ugly (but informative) text window. glmpeg_play is available from ftp://ftp.bic.mni.mcgill.ca/pub/mpeg
Subject: -7- I created a movie with Capture, but now I can't edit it with Movie Maker or play it with Movie Player. Date: Mon Mar 25 10:04:18 PST 1996 Check to see that you are using compatible versions of the tools. Odds are that you created the movie with Capture (an application in IRIX 5.1 and later), but are trying to use the tools from an IRIX 4.0.5 to view and manipulate them. The IRIX 5.x and 6,x versions of the movie tools can read files created by the 4.0.5 tools, but the reverse is not true. Also, in order to edit a movie, be sure to check that you have write permission to the file.
Subject: -8- How can I write a program to create, edit, convert, or play movies? Where can I get a copy of the SGI Movie Library? Date: Thu May 2 16:33:54 PDT 1996 The Digital Media Development Option contains the Video, Audio, Audio File, MIDI, CD, DAT, Movie, and Compression Libraries. It allows you to perform tasks like these inside your application: - perform audio, video, MIDI I/O on SGI machines (including programming the IndyCam) - convert audio/video data between different formats (this includes software and hardware compression/decompression for audio and video) - read/write digital media file formats (SGI movie, QuickTime, AIFF/AIFF-C sound files) - read/write DAT audio tapes using SGI SCSI DAT drive, read CD audio disks using SGI SCSI CD drive. The part number for the Digital Media Development Option is SC4-DMDEV-2.0. For releases prior to IRIX 6.2, if you would like to develop applications which manipulate QuickTime files, you must also order the companion product, QuickTime 1.0 Compressor Library, part number SC4-QTCL-1.0. The Digital Media Development Option requires IRIX 5.2 or later (both part numbers above are for the IRIX 5.2 versions). In order to use the Digital Media Development Option, you also need to have IDO 5.2. This is the basic IRIS developer option, including compilers, basic C library headers, graphics libraries, etc. In the United States, you can order these products by calling Silicon Graphics toll-free at 1-800-800-SGI1 (1-800-800-7441). If you live in a country other than the United States, contact your nearest Silicon Graphics office, or call one of these regional telephone numbers: Europe (41) 22-798.75.25 (Geneva, CH) North Pacific (81) 3-5420.71.10 South Pacific (61) 2-879.95.00 Latin America 1(415) 390.46.37 Canada 1(416) 625-4747 Starting with IRIX 5.3, the Digital Media Development Environment has been included as a standard piece of IDO, and you no longer need to order it separately. However, the QuickTime 1.0 Compressor Library remains a separate product in IRIX 5.3. Starting with WebForce 1.1 (and including IRIX 6.2), the QuickTime codecs have been moved into the CL, so the QuickTime 1.0 Compressor Library option is no longer needed.
Subject: -9- I can't use images exported with Moviemaker in any of my applications. What image format does Moviemaker use? Date: Thu May 2 16:33:54 PDT 1996 In IRIX 5.2 and earlier, Moviemaker exports images using the ImageVision FIT file format. This library is supported by the SGI ImageVision Library and its assorted tools. To convert FIT files to another file format, such as SGI rgb or TIFF, use the imgcopy(1) program, part of the ImageVision Tools (imgtools) product. The ImageVision Tools are bundled with the basic IRIX distribution. The following shell script will convert a batch of image files to SGI format, using imgcopy: #----------------------- cut here --------------------------- #!/bin/csh # # iv2sgi - convert a batch of imagevision-supported files to SGI # .rgb format using imgcopy # # usage: iv2sgi <filenames> # foreach image ($argv) imgcopy -fSGI $image $image.rgb end #----------------------- cut here --------------------------- Moviemaker 2.1, which is available in the IRIX 5.3 release, supports image export in SGI and TIFF, as well as FIT formats. NOTE: the IRIX 5.3 version of Moviemaker contains a bug which prevents it from exporting images to TIFF format. Exported images will look all black or all white. If this is important to you, you can download the Digital Media Tools 5.5 software product, which contains a version of Moviemaker which corrects the bug. See the first question in this FAQ for details on downloading the Digital Media Tools 5.5 software product. If you have IRIX 5.3 or later, you can also use Movie Convert to extract image frames from movie files. Moviemaster converts between movies and images. 32 different image formats are currently supported. All sgi movie formats are supported. Moviemaster can extract frames from a movie, build a movie from frames, or image convert from one format to another. In IRIX 6.2, moviemaker allows you to choose an image file format to output to (TIFF, RGB, etc); choose "Collection of Images" from the pop-up menu in the dialog box, and then choose the appropriate format from the pop-up menu in the Image Settings dialog.
Subject: -10- Can anyone provide details on the SGI movie format? Date: Thu May 2 16:33:54 PDT 1996 The contents of the SGI movie file format are not documented. To create and manipulate SGI movie files in your own application, we recommend that you use the SGI Movie Library, part of the Digital Media Development environment. This will not only save you work in your application, but will ensure that your program remains compatible with any revisions SGI makes to its movie file format. If you need to manipulate movie files for cross-platform purposes, we recommend that you obtain the QuickTime Developer's Option to create QuickTime movies which can be used cross-platform. Additionally, if you have the WebFORCE software product, or Digital Media Tools 5.5 software product for IRIX 5.3, you can create MPEG movies which can be used cross-platform. See elsewhere in this FAQ for more information on both the Digital Media Development Environment and the QuickTime Developer's Option.
Subject: -11- Can anyone provide details on the QuickTime movie format? Date: 20 May 1994 00:00:01 EST For more details on the Apple implementation of QuickTime and its file format, see "Inside Macintosh: QuickTime" (ISBN 0-201-62201-7) and "Inside Macintosh: QuickTime Components", both by Apple Computer and published by Addison-Wesley. The former book contains a detailed description of the QuickTime file format.
Subject: -12- How can I convert from SGI movie format to MPEG? Date: Fri May 3 11:12:41 PDT 1996 - If you are using IRIX 5.3 with the Digital Media Tools 5.5 software product, or IRIX 6.2, you can use the Movie Master or dmconvert utilities to create MPEG movies. See the first question in this FAQ for information on downloading the Digital Media Tools 5.5 software product from SGI. - If you are using IRIX 5.3 or earlier, SGI provides no bundled tools to convert SGI movies to MPEG. There is a publically available program which can convert SGI movie files to MPEG. It was developed by Andreas Paul <paula@informatik.tu-muenchen.de>. It can be obtained from: ftp://ftp.rus.uni-stuttgart.de/pub/systems/sgi/animation/mv2mpeg_final.tar.gz It is for IRIX 5.x systems, and supports all versions of the SGI movie file format. If you are using IRIX 4.0.x, then get mov2mpeg from ftp://ftp.gvu.gatech.edu/pub/people/kooper/mov2mpeg.tar.gz Finally, another way to convert to MPEG is to export all of the images and audio track from the SGI movie file by using moviemaker or makemovie, and feed the result (a sequence of still frames) into one of the public domain MPEG encoders available on the net. There is yet another freely available tool, mv2mpeg, for creating MPEG files. Here is a quote from its README file: mv2mpeg is a tool to convert a SGI-movie-file into a mpeg-movie. It consists of a shell-script ('mv2mpeg') and two binaries: mpeg_encode mv2frames mpeg_encode has been compiled with the '-mips2' switch, so if you are using a R3000 machine get the mpeg_encode package and compile it yourself. (shouldn't be much of a problem) It can be found at: qiclab.scn.rain.com:/pub/graphics/mpeg_encode-1.2.tar.Z ftp://liasun3.epfl.ch/pub/graphics/mpeg/ If you don't find it there use 'archie' to locate the nearest site that has it. Regardless of IRIX software release, there is at least one commercial product which can create MPEG files, called MpegExpert: MpegExpert is the highest performance and most featured MPEG playback solution for SGI platforms. It plays compressed MPEG-1 audio, video or system level multiplexed audio+video bitstreams in realtime with stereo CD quality sound. With the integrated CAPTURE_TOOL it lets the user cut and save pictures or sequences from an MPEG source, allowing a simple form of editing. And with the CD_TOOL user can play Video_CD and CD-I digital movies from a CDROM player. Its specially designed data input architecture enables smooth MPEG playback from video servers over networks. MpegExpert can be integrated into other applications or it can be used interactively through its motif based user interface. MpegExpert software, documentation, and demo version are available on line via anonymous ftp from ftp.portal.com:/pub/apvision or ftp.netcom.com:/pub/ap/apvision. Any further inquiry if required, can be sent to apvision@netcom.com For more information on MPEG, and a list of places where you can obtain MPEG encoder software, consult the MPEG Frequently Asked Questions document. You can FTP it from ftp://ftp.cs.tu-berlin.de/pub/msdos/dos/graphics/mpegfa11.zip ftp://ftp.cs.tu-berlin.de/pub/msdos/dos/graphics/mpegfa20.zip ftp://ftp.cs.tu-berlin.de/pub/msdos/dos/graphics/mpegfa30.zip ftp://ftp.cs.tu-berlin.de/pub/msdos/dos/graphics/mpegfa31.zip These documents are versions 1.1, 2.0, 3.0, and 3.1 of the MPEG FAQ document.
Subject: -13- How can I convert from Microsoft AVI movie format to SGI movie format? Date: Mon Mar 25 10:04:18 PST 1996 Starting with IRIX release 6.2, we can read Microsoft AVI files compressed with CinePak or Indeo3.2. (We do not have the rights to CRAM or ULTI, which are Microsoft proprietary algorithms.) All of our tools support reading the supported AVI files, and writing them out to other formats.
Subject: -14- Is there a way to bring up a movie (using movieplayer) within Showcase using a button click...and having it place itself automatically in a certain location and start? Date: 20 May 1994 00:00:01 EST Not that I know of. When we want to play a movie, we usually hyperscript the object to run a script, and in the script we place the movie where we want to. Here is an example of the script. Call it with the movie name as an argument. /usr/sbin/movieplayer -fNv -S$X1,$Y1,360,243 -l 1 -z $ZOOM $1 Define your zoom factor ($ZOOM) and position ( X1 Y1 ) in front of this.
Subject: -15- I am using Mosaic. When I try to view a movie, movieplayer starts, but then shows a message: no movie. How can I make it work? Date: 20 May 1994 00:00:01 EST Check the following: - Is your system running IRIX 4.0.5? The movieplayer in IRIX 4.0.5 does not support QuickTime movies. You will need to upgrade to IRIX 5.2 in order to receive QuickTime support in movieplayer. - Check to see that the movie file was copied over completely by Mosaic. Sometimes Mosaic will fail to transfer the file completely if the network load is very high. - Finally, the following information submitted by Dave Babcock (daveb@merlin.mti.sgi.com) may prove helpful: xmosaic includes the capability to automatically play SGI movie files referenced by a html document. Unfortunately, there is a "bug" which keeps it from actually working. Fortunately, there is an easy fix. Just edit the /usr/local/lib/mosaic/mailcap file and change the following line: video/x-sgi-movie; movieplayer -l 1 %s; compose=moviemaker %s; \ to be: video/x-sgi-movie; movieplayer -f -l 1 %s; compose=moviemaker %s; \ that is just add the -f. For those who care, the problem is: mosaic copies the movie file to a local temp file; spawns movieplayer passing it the name of the temp file; when it sees movieplayer "terminate" mosaic nicely deletes the temp file. But by default movieplayer runs in background mode which mosaic interprets as it being done and deletes the temp file just before the background task trys to open the temp file. The symptom is that you get the error message: Could not open: /usr/tmp/gaaa000-0.mv: No such file or directory could not open movie file and nothing happens.
Subject: -16- I have the Galileo (or Indy Video/Indigo2 Video) option, but I can't get Capture to use it. When I run it, the IndyCam shows up. What do I do? Date: Fri May 3 10:23:53 PDT 1996 When run on a system with more than one video device (for example, an Indy with both Indy Video and the built-in IndyCam support), Capture will use the IndyCam by default. To force Capture to run using Galileo or Indy Video, enter the following command line at a shell prompt: capture -ev1 Make sure that you are using Capture with IRIX 5.2 or later. If you are using IRIX 6.2, there are two new icons in the Icon Book called capture_cosmo and capture_galileo. They invoke Capture such that it is recording from the Cosmo Compression board, or from Galileo Video (or Indy/Indigo2 Video).
Subject: -17- I cannot get the right video to show in the Capture tool! I get a video source other than the one I want or the screen is black. What do I do? Date: Tue Nov 15 15:39:30 PST 1994 Capture does not allow you to choose a signal source. It uses the system video settings. To change the system settings for signal source (and hence the signal source for Capture), do the following: Run vcp or videopanel. Choose the device (VINO or Galileo/Indy Video) you are using. VINO is for the Indy's built-in video (both the IndyCam and its analog video input port). Galileo/Indy Video is available only if you have those optional hardware products installed. Then choose the input. For VINO, this control is labeled "Default In". For Galileo/Indy Video, this control is labeled "Input Source". You may need to close other video apps (including Capture) to do this. Don't forget to make sure that your camera or VCR is plugged in correctly, and that your camera can see video. Look into the camera's viewfinder to make sure it is working. Choose "Live Video Input" off the Utilities menu to check. The video you see here is what Capture will use. Close this window when you are satisfied. If you closed Capture, start it again (don't forget -ev1 on the command line if you are using Galileo/Indy Video; see above). You should get the video you want.
Subject: -18- Why does Capture tell me to "Please Stand By", instead of capturing video? Date: Tue Nov 15 15:39:30 PST 1994 Capture presents the "Please Stand By" message in two circumstances: 1) It is processing video that you just captured. 2) Your system has video support, but Capture for some reason cannot use it. Symptom 1) is normal operation for the program, and is nothing you should worry about. Symptom 2) can happen for several reasons. Check the following: - Make sure to close down all other applications which use video. - If you are using the IndyCam, make sure it is plugged in to the back of the machine. Perhaps the connector may have worked itself loose. - If you still get the "Please Stand By" message, reboot the system. It might be possible that the system video services had become wedged for some reason; a reboot fixes this problem. - Make sure that you have the signal source set correctly, and that video shows up onscreen from the Video Control Panel. See above question, "I cannot get the right video to show in the Capture tool!" for details on how to do this.
Subject: -19- Capture just grabbed a file for me, but now I can't find it. Where did Capture hide it? Date: Thu Nov 17 09:08:40 PST 1994 Capture always places its file in the directory it was run from. If you ran it from the Indigo Magic desktop, odds are that it placed the file in your home directory. To find out the name of the file, look in the title bar, or choose "Settings" from the "Actions" menu and look in the first typein blank.
Subject: -20- Under IRIX 5.3, my system has a video board and/or IndyCam, but Capture won't let me use it. It just greys out the video options on its menu. How can I make it work? Date: Thu Nov 17 09:08:40 PST 1994 Odds are that you do not have video support installed on your system. Here is what you need to have installed, at a bare minimum: I dmedia_eoe.sw.common 11/07/94 Common Execution Environment Components I dmedia_eoe.sw.compression 11/07/94 Compression Execution Environment I dmedia_eoe.sw.video 11/07/94 Video Execution Environment For IndyCam users, you also need the following: I vino.sw.eoe 11/07/94 Indy Video-In Execution Software For Galileo/Indy Video users, you also need the following: I galileo.sw.eoe 11/07/94 Galileo Video Execution Software For users with the Cosmo Compress option, you also need these systems installed: I cosmo.sw.eoe 11/07/94 Cosmo Compress Execution Software I dmedia_eoe.sw.utilities 11/07/94 Media Record, Playback, Convert Commands
Subject: -21- I created a movie with audio using makemovie, but the soundtrack plays back really garbled and choppy. What do I do? Date: Thu Nov 17 09:08:40 PST 1994 You created a movie with image and audio tracks of unequal length. This probably happened because you chose a frame rate for the movie which caused the image track to not match the length of the audio track. There are a few solutions for this problem. The easiest is to choose a frame rate which makes the image track match the audio track in length, and then use makemovie to create a new movie file with the correct frame rate. Another way is to pad the shorter track (image or audio) out with additional content to match the longer one. In IRIX 5.3, Moviemaker will automatically detect movies like these and offer to correct them for you. You can choose either of the above methods of correction. If you choose to pad out the shorter track, Moviemaker adds blank material, which you can later edit. In IRIX 6.2, the restriction that image tracks and audio tracks must be the same length has been removed, so this should no longer be a problem.
Subject: -22- Does anyone know the maximum size a movie file that MovieMaker or MoviePlayer can handle? Is it limited by free memory, or will it play from the hard drive? Date: Mon Mar 25 10:04:18 PST 1996 Movieplayer plays movies from the hard drive. In general, Moviemaker edits movies directly on disk, although in 6.2, some types of edits are made in memory (to be written to disk later). It is entirely possible to write an application which plays movies entirely from memory (see below for details), but Movieplayer does not support that. We can read a movie up to 2 gigabytes long off the hard drive. Please note, however, that some file formats may impose smaller maximum file sizes.
Subject: -23- How do I write a program to access the pixels of a video frame in a movie file for image processing purposes? Date: Mon Mar 25 10:04:18 PST 1996 Basic overview: You need to write the program using the Movie Library. Open the file using mvOpenFile(3mv), get a handle to the image track using mvFindTrackByMedium(3mv), then read the individual image frames using mvReadFrames(3mv). Details on the format of image data: The following libmovie calls return information to describe the format of the data returned by mvReadFrames(): int mvGetImageWidth ( MVid imageTrack ); int mvGetImageHeight ( MVid imageTrack ); double mvGetImageRate ( MVid imageTrack ); const char* mvGetImageCompression( MVid imageTrack ); DMinterlacing mvGetImageInterlacing( MVid imageTrack ); DMpacking mvGetImagePacking ( MVid imageTrack ); DMorientation mvGetImageOrientation( MVid imageTrack ); For interlacing, packing and orientation, the types of formats can be found in <dm_image.h>. Once you have the description of format for the data in the image track, you can treat the buffer of untyped data returned by mvReadFrames() as an array of pixels. If you need the data in a different format for your image processing or file I/O, you will need to perform the conversion yourself. For writing movies, the process works similarly. Create a DMparams structure that describes the format of the data you will be writing, and pass that to mvAddTrack(). This creates an image track with the data format you want. Then pass pixel data in that format to mvInsertFrames(). Note that the Movie Library uses the MVid data type to represent both movies, and tracks within the movies. So when you write a program to read or write image frames, you will have two MVid variables - one for the movie as a whole, and one for the image track embedded within the movie. Check the Digital Media Programmer's Guide and the Movie Library Manual pages for more details, as well as detailed instructions on how to use these calls. As of IRIX 6.2, since movies with multiple image tracks are supported, we recommend the use of mvRenderMovieToImageBuffer instead of mvReadFrames. Please see the man page for this function.
Subject: -24- How do I write a program which can write individual frames from a movie file out to a still image file? Date: Wed Nov 16 13:04:20 PST 1994 Once you have managed to read individual frames from a movie file (see above), you have several options for writing the still frames to an image file. There is an image library, libimage.a, which supports reading and writing the Silicon Graphics RGB file format. Sample programs for using this library appear in the 4Dgifts subsystem. Also, you can purchase the optional SGI ImageVision Library. ImageVision supports output to several image file formats, including SGI, TIFF, JFIF, and its own proprietary FIT format. C++ developers can add their own file formats. ImageVision also provides several powerful operators for converting, procesing, and displaying image data, and also provides hardware acceleration on SGI platforms which support it. Contact your SGI sales office for more details (see above for details about where to call). Finally, make sure you've installed the Movie Library example programs. They contain a program called editmovie.c which writes still frames to image files, using ImageVision to write the data to disk.
Subject: -25- I'm using the Movie Library to create QuickTime movies using Apple's Video compression. When are default key- frames placed in a QuickTime movie made with the SGI movie library? Date: Mon Mar 25 10:04:18 PST 1996 For releases prior to Irix 6.2, key frames are placed by default every fifth frame. Beginning with WebForce1.1 and IRIX 6.2, it is possible to control the keyframe distance. To do so in a program, set the parameter DM_IMAGE_KEYFRAME_DISTANCE parameter when you create an image track. The tools (dmconvert/makemovie/movieconvert) also have options to allow you to control keyframe rate.
Subject: -26- The Movie Library has calls to play a movie in a file, memory or a file descriptor. But all of them seem to assume that the complete movie is available locally. How can I play a movie all of which is not available locally? Date: Wed Nov 16 13:04:20 PST 1994 It's really not possible at the moment. The Movie Library needs access to both the header/indexing information stored in the movie file, as well as the media data itself in order to play the movie. It may be possible to do this by passing a socket descriptor instead of a file descriptor. There definitely is a problem of seeking to a particular frame. If the whole movie is streamed in with no mvSetCurrentFrame() kind of calls, it may work.
Subject: -27- When programming with the Movie Library, can we insert and delete frames from a playing movie? Date: Mon Mar 25 10:04:18 PST 1996 For versions of IRIX prior to 6.2, absolutely not. As of 6.2, editing a movie is supported while a movie is bound for playback, and the playback instance will update as the movie is edited, but it is NOT possible to edit a movie that is currently playing--you must call mvStop first.
Subject: -28- When writing frames to a movie with the Movie Library, if we fix the image track parameters, does the byte size of the frame remain constant across frames? Date: Mon Mar 25 10:04:18 PST 1996 In general, no. The compression codecs return variable size byte counts for the frames they compress. However, in later versions of the movie library (eg, IRIX 6.2), some codecs support generation of a constant bitrate. Use the parameter DM_IMAGE_BITRATE when creating an image track. (Note that this is not supported by all codecs; CinePak is the only one currently supporting this feature.)
Subject: -29- How do I write a program to play a movie entirely from memory? Date: Wed Nov 16 13:04:20 PST 1994 Typically, you open the movie file using the Unix open() system call. You then allocate a memory buffer as large as you need, and use the read() system call to read the entire movie into the memory buffer. Then pass the pointer to this memory region to mvOpenMem() and you're set. If you want to get more fancy, you can use the mpin() system call to attempt to lock your memory buffer in physical memory, so it does not get swapped out. Or, you can use the mmap() system call to associate your disk file with a memory pointer, and pass the memory-mapped region to mvOpenMem(). This has certain advantages which are outside the scope of this FAQ; consult the manual pages and a good book on Unix system-call level programming for details.
Subject: -30- How do I capture movies from live video within my application? Date: Wed Nov 16 13:04:20 PST 1994 In IRIX 5.2, your only choice is to write your own code using the Audio, Video, and Movie Libraries to capture live video and audio and save it to disk - not an easy task. In IRIX 5.3, your program can use the Capture Tool to do this work. You can invoke the Capture tool, passing it a file name and a set of options telling it what media to capture and what compression to use. When the user exits the Capture Tool, you simply open the movie file it recorded for you. Check the 5.3 manual page for Capture for more details.
Subject: -31- How do I write a program to read and write compressed data to a movie file? Date: Wed Nov 16 13:04:20 PST 1994 Check out the manual pages for the mvGetCompressedImageSize(), mvReadCompressedImage() and mvInsertCompressedImage() calls. They should do what you need.
Subject: -32- I want to write a program which creates a JPEG- compressed movie file, but I need to control the compression quality. How do I do this with the Movie Library? Date: Fri May 3 11:05:05 PDT 1996 As of IRIX 6.2, there are additional parameters that you can pass in to mvAddTrack to control the compression quality: DM_IMAGE_QUALITY_SPATIAL, DM_IMAGE_QUALITY_TEMPORAL, DM_IMAGE_BITRATE. Note that not all codecs support all of these parameters. JPEG in particular, supports only the SPATIAL setting. (Certain Apple codecs support both TEMPORAL and SPATIAL quality settings; CinePak also supports the BITRATE setting.) Additionally, you can do the compression yourself (as could be done prior to IRIX 6.2): create a movie file with all the appropriate image track parameters (see above), But instead of simply writing frames to the movie and letting the Movie Library automatically compress the frames for you, you handle the compression yourself. To do the compression yourself, you open a Compression Library JPEG compressor, set the quality factor, and use it to compress each frame. Then you write the *compressed* data to the movie file (see above for instructions on how to do this). The tools (dmconvert/makemovie/movieconvert) support these settings in Digital Media Tools 5.5 (see the first question in this FAQ) and IRIX 6.2.
Subject: -33- I want to write a program which can create a JPEG- compressed movie file compatible with the Cosmo Compress board, SGI's hardware JPEG accelerator. How do I do this? Date: Fri May 3 10:23:53 PDT 1996 Movies which are compatible with the Cosmo Compress board have the following characteristics: - Image compression must be JPEG. - Width must be video (NTSC or PAL) sized, and an even multiple of 8. - Height must be video sized, and an even multiple of 8. - Image frames must be interlaced (odd interlacing for NTSC, even interlacing for PAL). - Image frames must be oriented top to bottom. - Image packing must be RGB. - Image track frame rate must be 29.97 for NTSC, 25.0 for PAL. Here is a piece of code which will check an existing image track for you. C programmers will hopefully forgive the use of C++ style comments: /////////////// // // Check to see if the video track is one of the subset of // JPEG-encoded tracks that the cosmo board can play. // /////////////// static DMboolean isCosmoCompatible( MVid videotrack ) { // // must be JPEG. // if ( mvGetCompression(videotrack) != IMAGE_COMP_JPEG ) { return DM_FALSE; } // // width must be video sized, even multiple of 8. // int width = mvGetImageWidth(videotrack); if ( width < 16 || width > 768 || width % 8 ) { return DM_FALSE; } // // height must be video sized, even multiple of 8. // int height = mvGetImageHeight(videotrack); if ( height < 16 || height > 2*296 || height % 8 ) { return DM_FALSE; } // // image frames must be interlaced. // if ( mvGetImageInterlacing(videotrack) == DM_IMAGE_NONINTERLACED) { return DM_FALSE; } // // image frames must be oriented top to bottom. // if ( mvGetImageOrientation(videotrack) != DM_TOP_TO_BOTTOM ) { return DM_FALSE; } // // image packing must be RGB. // if ( mvGetImagePacking(videotrack) != DM_PACKING_RGB ) { return DM_FALSE; } // // we've run the gauntlet. dmplay can play this movie. // return DM_TRUE; }
Subject: -34- I simply want to create a JPEG-compressed movie which is compatible with the Cosmo Compress board. I don't want to write my own program. How do I do this? Date: Thu May 2 16:47:44 PDT 1996 In IRIX 5.3, there are three ways to do this: 1) Use the dmrecord utility to record live video from the Galileo or Indy Video options. 2) Use the Capture tool to record live video from the Galileo or Indy Video options. 3) Use the makemovie utility to generate a cosmo-compatible movie from a collection of still images. Here is an excerpt from the manual page: To make an odd interlaced, 640x480, JPEG compressed movie with top-to- bottom orientation (of the sort that can be played back on the Cosmo compression board) from image files img1.rgb, img2.rgb, and img3.rgb: makemovie -o movie3.mv -c jpeg -s 640,480 -i odd -t \ img1.rgb img2.rgb img3.rgb In IRIX 6.2, you should use the dmconvert utility to accomplish this task. (makemovie has been retained as a compatibility layer atop dmconvert). See the manual page for dmconvert.
Subject: -35- I want to capture a still image from video using a shell script. The Capture tool doesn't seem to be appropriate because it waits for the user to click the mouse button. How can I accomplish this? Date: Thu May 2 16:47:44 PDT 1996 Check out the vidtomem program. It will do just what you want. ------------------------------ End of sgi/faq/movie Digest ****************************** -- The SGI FAQ group <sgi-faq@viz.tamu.edu> http://www-viz.tamu.edu/~sgi-faq/ Finger us for info on the SGI FAQs, or look in ftp://viz.tamu.edu/pub/sgi/.